// This file was created by PovChem version 1.00 #declare Camera_Position = < 2.16547, -2.25362, -15.102 > camera{ location < 0, 0, 0 > direction < 0, 0, 2 > look_at < 0, 0, 17.102 > sky < 0, 1, 0 > up < 0, 1, 0 > right < 1.333, 0, 0 > rotate < -0, 0, 0 > rotate < 0, -0, 0 > translate Camera_Position } light_source { < 9.0063, 8.8627, -17.102 > color rgb < 1, 1, 1 > } light_source { Camera_Position color rgb < 0.5, 0.5, 0.5 > } background { color rgb < 0, 0, 0 > } #declare Plastic = finish { ambient 0.2 diffuse 0.7 reflection 0.0 brilliance 1.0 phong 0.3 phong_size 50 specular 0.0 } #declare All_Atom_Radius = 0.25 #declare Atom_Hydrogen_Color = color rgb <0.8, 0.8, 0.8> #declare Atom_Carbon_Color = color rgb <0.3, 0.3, 0.3> #declare Atom_Oxygen_Color = color rgb <0.8, 0.2, 0.2> #declare Atom_Hydrogen = sphere { <0,0,0>, All_Atom_Radius texture { pigment { color Atom_Hydrogen_Color } finish { Plastic } } } #declare Atom_Carbon = sphere { <0,0,0>, All_Atom_Radius texture { pigment { color Atom_Carbon_Color } finish { Plastic } } } #declare Atom_Oxygen = sphere { <0,0,0>, All_Atom_Radius texture { pigment { color Atom_Oxygen_Color } finish { Plastic } } } #declare All_Bond_Radius = All_Atom_Radius #declare Bond = cylinder { <0,0,0>, <1,0,0>, All_Bond_Radius finish { Plastic } } #include "148845.inc"