/* $Id: vector.h,v 1.5 2006/03/22 23:17:21 danmc Exp $ */ /* * COPYRIGHT * * PCB, interactive printed circuit board design * Copyright (C) 1994,1995,1996 Thomas Nau * Copyright (C) 1998,1999,2000,2001 harry eaton * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * Contact addresses for paper mail and Email: * harry eaton, 6697 Buttonhole Ct, Columbia, MD 21044 USA * haceaton@aplcomm.jhuapl.edu * */ /* this file, vector.h, was written and is * Copyright (c) 2001 C. Scott Ananian. */ /* prototypes for vector routines. */ #ifndef __VECTOR_INCLUDED__ #define __VECTOR_INCLUDED__ /* what a vector looks like */ typedef struct vector_struct vector_t; /* what data in a vector looks like */ typedef void *vector_element_t; /* create an empty vector */ vector_t *vector_create (); /* destroy a vector */ void vector_destroy (vector_t ** vector); /* -- interrogation -- */ int vector_is_empty (vector_t * vector); int vector_size (vector_t * vector); vector_element_t vector_element (vector_t * vector, int N); vector_element_t vector_element_first (vector_t * vector); vector_element_t vector_element_last (vector_t * vector); /* -- mutation -- */ /* add data to end of vector */ void vector_append (vector_t * vector, vector_element_t data); /* add multiple elements to end of vector */ void vector_append_many (vector_t * vector, vector_element_t data[], int count); /* add a vector of elements to the end of vector */ void vector_append_vector (vector_t * vector, vector_t * other_vector); /* add data at specified position of vector */ void vector_insert (vector_t * vector, int N, vector_element_t data); /* add multiple elements at specified position of vector */ void vector_insert_many (vector_t * vector, int N, vector_element_t data[], int count); /* return and delete the *last* element of vector */ vector_element_t vector_remove_last (vector_t * vector); /* return and delete data at specified position of vector */ vector_element_t vector_remove (vector_t * vector, int N); /* replace the data at the specified position with the given data. * returns the old data. */ vector_element_t vector_replace (vector_t * vector, vector_element_t data, int N); #endif /* __VECTOR_INCLUDED__ */